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Software_Architect_Bootcamp[软件架构师教程]_英文版.pdf下载
资源介绍
one Introduction
1.1 Advice for Software Architects
1.2 Software Architecture as a Discipline
1.3 Design Patterns and Software Architecture
1.4 Conclusions
1.5 Exercises
two Software Architecture: Basic Training
2.1 Software Paradigms
2.2 Open Systems Technology
2.3 Client Server Technology
2.4 Software Application Experience
2.5 Technology and Application Architecture
2.6 Applying Standards to Application Systems
2.7 Distributed Infrastructures
2.8 Conclusions
2.9 Exercises
three Software Architecture: Going to War
3.1 Software Architecture Paradigm Shift
3.2 Doing Software Wrong
3.3 Doing Software Right: Enterprise Architecture Development
3.4 Bottom Line: Time, People, and Money
3.5 Conclusions
3.6 Exercises
four Software Architecture: Drill School
4.1 Architecture versus Programming
4.2 Managing Complexity Using Architecture
4.3 Systems Integration
4.4 Making the Business Case
4.5 Architecture Linkage to Software Development
4.6 Architectural Software Notation
4.7 Conclusions
4.8 Exercises
five Leadership Training
5.1 Leadership Is a Necessary, Learnable Skill
5.2 The Architect as Team Builder
5.3 Always Insist on Excellence in Deliverables
5.4 Architect's Walkthrough
5.5 Conclusions
5.6 Exercises
six Software Architecture: Jump School
6.1 Process
6.2 Creating New Processes
6.3 Teamwork
6.4 Conclusions
6.5 Exercises
IT-SC 4
seven Communications Training
7.1 Communications Challenges
7.2 Responsibility–Driven Development
7.3 Communication Responsibilities
7.4 Handling Feedback
7.5 Exercises
eight Software Architecture: Intelligence Operations
8.1 Architecture Mining
8.2 Architecture Iteration
8.3 Architecture Judgment
8.4 Conclusions
8.5 Exercises
nine Software Architecture: Psychological Warfare
9.1 Alternative Learning
9.2 Internal Control
9.3 Expectation Management
9.4 Psychology of Truth
9.5 Perception Is Not Reality
9.6 Exploiting Human Weaknesses
9.7 Example: Reference Selling
9.8 Psychology of Ownership
9.9 Psychological Akido
9.10 Intellectual Akido
9.11 Conclusions
9.12 Exercises
A. Architecture Example: Test Results Reporting System
A.1 Introduction
A.2 Component Interoperability Challenge
A.3 Target Architecture for the TRRS
A.4 Target Enterprise Viewpoint
A.5 Target Information Viewpoint
A.6 Target Technology Viewpoint
A.7 Prototype Implementation
A.8 Prototype Computational Viewpoint
A.9 TRRS Terminology
A.10 Use Case Definitions
A.11 Core Workflows
A.12 Information Model
A.13 Conclusions
B. Design Templates and Examples
B.1 Conceptual Design
B.2 Relationship Service Conceptual Design
B.3 High-Level Design
B.4 Relationship Service High-Level Design
C. Glossary of Software Architecture Terminology
Glossary
IT-SC 5
D. Acronyms
E. Bibliography