资源介绍
acm算法-nim游戏篇(算法设计)
A number of Nim-like games in which moves are restricted somehow to occur from a
single pile are analysed. In each case the complete description of type P and type N
positions is obtained. A more detailed analysis of the Sprague-Grundy values of positions
in two heap Nim where the move must be from the larger heap is also presented.
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