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GPU Pro 1 Advanced Rendering Techniques pdf 7z压缩下载
资源介绍
The GPU Pro: Advanced Rendering Techniques book series covers ready-to-use
ideas and procedures that can solve many of your daily graphics-programming
challenges. The first book in the series wouldn’t have been possible without the
help of many people. First of all I would like to thank the section editors for the
fantastic job they did. The work of Wessam Bahnassi, Sebastien St. Laurent,
Natalya Tatarchuk, Carsten Dachsbacher, Matthias Wloka, Christopher Oat, and
Sam Martin ensures that the quality of the series stands up to the expectations of
our readers. The great cover screenshots were taken from Call of Juarez: Bound in
Blood. I would like to thank Techland for allowing us to use those shots. You will
also find a postmortem of this game in the book. The team at A K Peters made
the whole project happen. I want to thank Alice and Klaus Peters, Charlotte
Henderson, and the whole production team, who took the articles and made them
into a book. Special thanks go out to our families and friends, who spent many
evenings and weekends during the long book production cycle without us. I hope
you have as much fun reading the book as we had creating it.