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XNA 4.0 Game Development by Example: Beginner's Guide下载
资源介绍
XNA 4.0 Game Development by Example: Beginner's Guide
428 pages
Publisher: Packt Publishing (September 25, 2010)
Language: English
ISBN-10: 1849690669
ISBN-13: 978-1849690669
What you will learn from this book
Install the Microsoft XNA Framework and its required tools
Build XNA Game projects and associated XNA Content projects
Create a puzzle-style game exploring the concepts of game states, recursion, and 2D animation
Add sound effects to your game with a "fire-and-forget" sound effects manager
Create a particle system to generate random explosions
Implement sound effects, collisions, and particle-based explosions by building a space shooter inside a chaotic asteroid field.
Implement the A* path-finding algorithm to allow enemies to track down the player
Generate tile-based maps and path-finding enemy tanks amidst a storm of bullets in a multi-axis shooter
Combine XNA and Windows Forms to create a map editor for a multi-layered tile map engine
Run, jump, and squash enemies in a side-scrolling platform using the maps from your editor
Modify your creations for the Xbox 360 platform and deploy your games to the console
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